Source: behance.net
According to Werbach and Hunter gamification can be represented by a pyramidal structure made up of its three main elements: dynamics, mechanics and components.
Gamification and Online Education from Kevin Werbach
Sebastian Deterding's talk on Gamification
When designing a gamified learning activity it is necessary to take into consideration the following steps:
> know your students (needs' analysis);
> define the learning goals;
> define the type of activities;
> select the mechanics involved;
> select the right tools.
Learning Diary: notes and reflections from the MOOC "Gamification in educazione" by University of Florence and from my own web searches
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